During the last years, economies and societies have seen a continuous change inside all their aspects. In this scenario, tourism has always played an increasing crucial role in the growth of many countries and the adoption of Information Communication Technologies (ICTs) has led to several transformations in the core of this sector. Specifically, tourism has […]
Purpose – Recently, Gamification is a significant trend among practitioners and scholars. Defined as “the use of game design elements in non-game contexts”(Deterding et al.,2011a), gamification is useful to engage/fun users in solving problems and increase their contributions, drawing on the strengths of co-creation, leading to a wider understanding/adoption of applied co-creation practices. Stemming from […]